STEP + IGES
The current Glassforge codebase includes OpenCascade-based STEP and IGES import/export workflows rather than treating every model as a triangle mesh.
Simple STEP editor for makers
Glassforge uses OpenCascade B-rep geometry and supports STEP/IGES exchange alongside STL and OBJ. It is aimed at practical edits such as moving faces, cutting holes, adding fillets, combining solids and preparing a part for printing.
Why this exists
For many maker jobs the requirement is straightforward: import a solid, adjust it, verify the result and export. Glassforge keeps that direct path visible while retaining the geometry model expected from real CAD data.
The current Glassforge codebase includes OpenCascade-based STEP and IGES import/export workflows rather than treating every model as a triangle mesh.
Press/pull, move, scale, fillet, chamfer, shell and boolean operations cover many practical modifications without rebuilding a model from scratch.
When the part is ready for printing, STL and OBJ workflows are available alongside the CAD exchange formats.
Windows and Linux founder builds run locally with no forced cloud account for the core editor.
Built around real maker jobs
Questions before buying
Yes. Glassforge is built on OpenCascade and the current source includes STEP and IGES data-exchange toolkits as part of the verified native build.
Glassforge includes STL and OBJ workflows, but STEP/IGES solids are the better fit when you want B-rep CAD operations rather than mesh-only editing.
No. The focus is the opposite: practical maker and 3D-printing work where a lighter direct editor can be faster than opening a much larger engineering environment.
Windows users can use the portable x64 founder package. Arch Linux users have a verified native x86_64 build in the same founder delivery.
Glassforge 3.4 founder release
Windows x64 and Arch Linux x86_64 builds are available through the same €39 one-time founder purchase. Payment is handled by PayPal and successful payment redirects to a private delivery page.